WinRunner Question:
WITHOUT the GUI map, use the phy desc directly?
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Answer:
It's easy, just take the description straight
out of the GUI map squigglies and all, put it
into a variable (or pass it as a string)
and use that in place of the object name.
button_press ( "btn_OK" );
becomes
button_press ("{class: push_button, label: OK}");
out of the GUI map squigglies and all, put it
into a variable (or pass it as a string)
and use that in place of the object name.
button_press ( "btn_OK" );
becomes
button_press ("{class: push_button, label: OK}");
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